![]() Read: Logitech Brio 500 Review Best Webcam for Content Creators If you plan on zooming in to crop out your background, you may prefer the 2K WB5023 Dell Pro Webcam, which is similarly priced to the Brio 500 and also offers impressive out-of-the-box performance. Most web conferencing apps limit your streaming resolution to 1080p or 720p, but that doesn’t mean a webcam with a higher resolution is wasted. For the average person looking to upgrade their webcam from whatever’s built into their laptop’s bezel, the Logitech Brio 500 offers the best out-of-the-box performance at a reasonable price ($130). The Logitech Brio 500 shows that resolution isn’t everything - it may have the same surface-level specs as older Logitech webcams, such as the C920s and C930e, but it produces much better images. Logitech’s RightLight 4 technology, which is designed to compensate in less-than-ideal lighting situations, did an excellent job of producing flattering, evenly-lit images in both low and overexposed lighting. When the monitor is set to "Off" then Live compensates by offsetting the recorded material by the exact amount in the "Overall Latency" section in Audio preferences.We were especially impressed with the Brio 500’s auto-white balance, which is something almost all webcams struggle with - it wasn’t perfect, but it was almost as impressive as the auto-white balance seen on much pricier webcams, such as the Insta360 Link. In those cases we recommend setting the monitor to "Off" instead. a hardware synth playing a quantized pattern, or a drum machine) then the offset will probably be quite noticeable. However if you're recording from a fixed source (eg. If you're playing in by hand then the difference is usually not so perceptible as the timing will already be quite loose in feel. Depending on how large the buffer size or sample rate is, and how many latency-inducing devices are in the set, the recorded notes or audio could be offset in relation to the rest of the clips in the set. If the track monitor is set to "In" or "Auto" and you start recording, the recorded audio or MIDI is played back using the exact same timing and placement as what you've played. For example when working with external hardware and recording the audio directly to another track. If you're monitoring the source already through another track in the Live set, and are recording the same signal to a separate track.If you can hear the source already without a need for monitoring (eg.If you're monitoring through an external mixing desk.Direct monitoring is a function of certain audio interfaces that allows you to monitor directly through the interface in order to reduce latency. If you have no other way to monitor (no interface with direct monitoring, no external mixing desk).If you want process the monitored signal with effects while playing back/recording.When should the monitor be set to "In" or "Auto"? When it's set to "Auto" you'll only hear play-through when the track is armed for recording.When the monitor is set to "In" you'll always hear play-through signal from your chosen source. ![]() Choose your input source in the dropdown: "Audio From" on audio tracks, "MIDI from" on MIDI tracks.Open Live's Preferences and enable the audio input (if it's audio device), or the MIDI port (if it's a MIDI device - make sure that "Track" is enabled for that input port).Connect an audio device or MIDI device to Live using the appropriate cables.Latency can be reduced as much as possible, but can't be eliminated entirely. This latency is the time it takes for that signal to enter the computer, then travel through the software and back out through your speakers or headphones. Yes - any signal in a computer based environment is going to have a certain amount of latency. These are just some of the possible applications of monitoring. Connecting an electric guitar and using an amp simulation plug-in while playing.Singing through a microphone and applying effects on the vocals in Live.Playing notes on a Live Instrument or plug-in using a MIDI keyboard.What kind of scenarios is monitoring useful for? Monitoring means that you're receiving a signal from an input source (which could be an audio input on audio tracks, or a MIDI input on MIDI tracks), processing it with effects (if required), then passing that signal to the track's output where you can listen to it on your speakers or headphones.
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